Look Outside (TENOKE): Update v1.0.4

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 game Look Outside (TENOKE): Update v1.0.4 latest version
  • TENOKE
  • Update v1.0.4
  • FREE
  • TORRENT
  • NEW GAME!

Look Outside, brought to life by Francis Coulombe and Devolver Digital in 2025, is an RPG adventure that plunges players into a horror laden mystery within a cursed apartment block. A sudden, inexplicable event has turned the outside world into a forbidden realm, where a mere glance through the window births grotesque mutations among the residents. Trapped within this isolated prison, gamers must brave the unknown to survive, piecing together the cause of this nightmarish upheaval.

The narrative follows a solitary protagonist, driven to explore the building’s twisted interior. The RPG framework empowers players to build their character through scavenged loot and turn based battles against a menagerie of over 150 unique monstrosities, each rendered in Coulombe’s striking pixel art style. Combat is a strategic dance, where spatial awareness and improvised weapons determine victory over foes that once were neighbors. The horror intensifies with every step, as eerie ambiance and unsettling designs—think teeth sprouting where they shouldn’t—craft an atmosphere thick with dread.

Adventure beckons through the exploration of warped hallways and abandoned apartments, where resources like food and tools are as vital as answers. Players can recruit fellow survivors as party , adding depth to the journey, though trust remains a fragile commodity. The game’s survival elements challenge s to manage scarce supplies, balancing the urge to investigate with the need to retreat and recuperate. Offering multiple endings and a compact yet replayable runtime, Look Outside keeps tension high and curiosity burning. Crafted with indie ion and Devolver’s bold touch, this 2025 release dares players to confront the unseen. the latest version and descend into a horror RPG where every choice could be your last.

NOTE. ed version: 23 March 2025 [Build 17808494] + Update v1.0.4. This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game after install, read the instruction below.


System Requirements

Minimum:
OS *: Windows 7 x64
Processor: Intel Core i5-2500 / AMD Phenom II X4 965
Memory: 8 GB RAM
Graphics: GeForce GTX 750 / Radeon RX 560X
Storage: 1 GB available space

*
Starting January 1st, 2024, the Steam Client will only Windows 10 and later versions.


How to Install the Game

  1. the Full game Look.Outside-TENOKE through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Copy all files of the folder «CRACK» in game folder.
  5. and install Update v1.0.3 + Update v1.0.4, in game folder. (how to Update the game)
  6. Lock the game folder in the Windows firewall.
  7. Play!

update only: Look.Outside.Update.v1.0.4-TENOKE [ 143 MB ]

  1. Extract.
  2. Run setup.exe and install the update.
  3. Copy crack from CRACK dir to install dir.
  4. Play!

update only: Look.Outside.Update.v1.0.3-TENOKE [ 151 MB ]

Look Outside (TENOKE): Update v1.0.4

SIZE: 774 MB | s: |
Steam Rating: Very positive

Game Update history

  • Look Outside v1.0.3 → Update v1.0.4 [ 07.06.2025 ]
  • Look Outside Build 17808494 Update v1.0.3 [ 30.04.2025 ]
  • Look Outside → Build 17808494 [ 23.03.2025 ]

Gameplay Trailer

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Comments 2

OfflineSkidCodexCo| SkidrowCODEX Team| 30 April 2025 08:18 (5 916 comments)
Bug Fixes:
Fixed the  leaving behind a gift with an invalid image.
Fixed multiple issues with true Frederics' item reward.
Fixed issue with the flicker transition when switching between sprites.
Fixed toxic fred's splitting form being skippable if you do enough damage on the first turn of battle.
Fixed devouring some monsters that are not meant to be devoured.
Fixed the  changing its sprite to some random monsters when it falls asleep.
Fixed the boiler beast being repeatedly fightable on the first screen you encounter it.
Fixed the flamethrower and acid sprayer not properly calculating their damage.
Fixed many locations not having a proper encounter background set up, which could lead to strange glitches, like the title screen appearing as an encounter backdrop.
Fixed that when roaches
Fixed monsters at the ground floor  appearing into the wall before they pop out of the bus wreckage.
Fixed the hand monster corpses appearing in multiple rooms when dead or when flashing after a player escape.
Fixed that Mortons quick heal abilities could be used out of combat without u items.
Removed redundant background sound effect error messages.
Fixed final score count at the end of the game being glitched on normal mode.
Prevented player from accessing menu during endings and credits.
Put back the dying animation to the ending scene.
Fixed that the  ending had a white background applied to it.
Fixed issue where sometimes your party would appear during an ending
Losing party or kicking them out now retrieves their equipment before they leave.
Some party that leave permanently could be re-recruited before when that was not intended.
Fixed a bug where you would attack Emmanuel if you chose to ignore him at your first encounter.
Fixed an issue where you could not intentionally attack Emmanuel using the (attack!) option.
Fixed an issue where you could not unlock the Mycelihumor achievement if you killed the laughing mold, and it didn't look dead after being slain.
Fixed issue where dying and reviving regrew the players lost arm. (Thanks to Tim Challener!)
Increased pixel sharpness and forced clean scaling ratio (Thanks to Tim Challener!)
Fixed an issue where you could skip over the later phases of  if you did enough damage to its first form.
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OfflineSkidCodexCo| SkidrowCODEX Team| Today at 06:24 (5 916 comments)
Patch Notes 1.04
 
Hello everyone, here is a new round of fixes and updates!
 
There is a new public beta branch available! Untested builds will go there before going live. I may put balance tweaks, fixes and content additions there early for testing, but be careful, the beta will be less stable!
A larger update will come in about a month, and I will be using the beta branch for early testing during that time. If you find a bug, always mention your build number on the title screen in your report!
For instructions on opting in to the beta branch, scroll to the bottom of these patch notes.
 
Additions:
Added a popular controller/key configuration plugin to help with control setups.
Fixed the weird name input screen not having an obvious/easily accessible Delete button
Added .
 
 
Balance Tweaks:
 
D:
Restored
Boosted
 
 
J:
Slightly reduced
Slightly reduced
 
 
H:
Increased
 
 
 
 
Enemies:
Boosted Stargazer to be a bit more dangerous, and more resilient.
Reduced the frequency of Pompom's freezing attacks and slightly reduced damage, but increased its health.
 
 
Bug Fixes:
Fixed that many attacks erroneously ignored status effect resistances!
Fixed issues with damage regeneration being "resisted"
Fixed issue with ammo depletion when using multi-hit attacks.
Fixed steam overlay artefacts that appear outside the play area.
Fixed Joel's teddy bear item icon.
Fixed issue with fungus infection lingering after beating the spore queen.
Fixed issue where you could farm Leigh's encounter for infinite XP
Fixed that many enemies' extra attacks were not affected by being stunned/etc.
Disabled the use of duct tape in combat. It caused weird issues! And it's also not very useful since it can't repair equipped items anyway.
Fixed issue with some two-handed ranged weapons being equipable
Fixed exploit where cursed ring would revive dead characters.
Fixed issue where you didn't get the full Philippe
 
Several people pointed out an inconsistency with shutterbugs' feet on the battle sprite, so I made an adjustment.
 
 
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